

Since then, the community has been questioning whether he should get a buff to be viable, or remain as a joke character for fans to rally around. The character achieved meme status in the community due to his entirely useless gadget, a mounted machine gun, making him unviable at every level of play. (Lord) Tachanka is also set to receive a much-debated overhaul. Her changes are probably considered low-priority, as Ubisoft also noted that she is only considered underpowered at the highest levels of ranked play and in the Pro League in casual and lower tiers, she is performing acceptably. Ubisoft has experimented with making them more resilient to bullet damage, however it has had the unintended side-effect of allowing Frost to effectively close off entire areas where bullets would be the only viable method of clearing the traps out. While only one player, rather than all five, having the locations of the enemy team may seem like a reasonable nerf, in higher-level teams who communicate that adjustment may not have as big an impact as the community believes.įrost’s reworks apply mainly to her traps, which are considered too fragile at the moment. Ubisoft claims that does not fix the main issue of Lion being “frustrating” to fight against and only serves to make him weaker. His drone is a global ability, affecting the entire map and all of the enemy team, meaning there is not much that can be done to adjust Lion without reworking his entire gadget (which, according to a recent blog post, is potentially on the table).Ī commonly suggested fix for Lion has been to make the intelligence he gathers only available to him, as opposed to the entire team as it currently is. In the thread, the balance team describes Lion as their “biggest mistake”, saying the root of the problem lies in his ability not having enough numerical variables (called “levers” by the team) to make granular balancing viable.
